Custom Hosting, built for how you play, build, and scale.

From bursty Rust servers to always-on Discord bots and dedicated metal — tell us your goals and constraints, and we’ll spec the perfect stack.

Get a custom quote See what we can build
SLA up to 99.99% Anycast Protection Panel or API control
Example Packages
  • Game Burst: 8 dedicated vCPU, 16GB RAM, 200GB NVMe, 10Gbps burst
  • Bot Fleet: 4 vCPU, 8GB RAM, 80GB NVMe, 5TB transfer
  • Creator Metal: Ryzen 9 / i9, 64GB RAM, 2TB NVMe, 1Gbps unmetered
Quick Buy
Starter Shared Game Server Pro Shared Game Server Extreme Shared Game Server Ultimate Shared Game Server

Custom Game Hosting

Rust, Minecraft, FiveM, ARK — tuned for tick rate, entity counts, and mod ecosystems. Optional auto-wipes, blueprints handling, and API hooks.

  • Region pinning & low-latency routes
  • NVMe & high clock vCPU
  • RCON tooling & web dashboards

Bot & Microservices

Discord bots, workers, and APIs with autoscale and pipelines. Bring your Docker image or we’ll containerize it.

  • CI/CD ready deployments
  • Private registries & secrets
  • Global edge & queues

Dedicated & Bare Metal

Ryzen & Intel boxes, single-tenant isolation, and out-of-band management. Full root with your preferred panel.

  • Instant or custom builds
  • RAID & backup options
  • 24/7 out-of-band access
12,000+Player slots managed
10+Global locations
<30msTypical US latency

Tell us what you need

We’ll respond within 1 business day with a recommended spec and price options.

Or email us at [email protected]

Can you manage my server 24/7?

Yes. We offer managed plans including monitoring, patching, backups, and incident response. You can also choose self-managed to save costs.

Do you migrate from my current host?

Absolutely. We can schedule a zero-downtime migration with test cutovers for both game servers and bots.

Can I use my own panel?

Yes. Pterodactyl, Hestia, or your preferred stack. We also provide API access for custom automation.

What about DDoS?

Enterprise-grade filtering with L4/L7 protection and game-specific rulesets where available.